Tuesday, March 18, 2014

Another One Bites the Dust

So due to schoolwork and other commitments, I can't keep up the one game a week challenge. If there's still interest, I'll post the Choose Your Own Adventure style game. No pitchforks, please.

Sunday, March 16, 2014

Clarification

Just to clarify this week's "game"-
It won't have very much "gameplay." It's intended as a sort of Dear-Esther like text adventure. Because this is my first time attempting anything like this, don't get your hopes up for something quality this week. I promise next week I'll deliver on a game that both works and is fun, but there's no time to change course in the 2 days I have left.

Friday, March 14, 2014

New Posting Schedule

I'll still be posting at the beginning and end of every challenge, and occasionally have a screenshot day in the middle, but I won't be posting much in between. If I do, it will be a tutorial and not an update on the game. Mostly this is because of the majority of my posts being "I did some stuff." or "I didn't do anything."

Thursday, March 13, 2014

Day 2: The Screenshots!

I've finished my code for the framework of the game; now it's on to writing the script.
I've started writing a little, as you can see:
There's obviously more, but I'd hate to spoil it on Day 2!

Tuesday, March 11, 2014

The Second Challenge Has Begun!

Well, the first challenge was kind of a flop. My game was buggy and incomplete, and Harrison had prior commitments. So I'm trying something completely different:
A Choose-Your-Own-Adventure-style text game! Yay!
I'm doing it in C#, and at the end of the week I'll be posting the source and the executable file.
Right now, I'm still working on the framework of the game. Every day I'll be posting screenshots of the source and, if the game can run, the game in the console interface. So nothing much today, just an announcement of future plans. No pitchforks, please!

Monday, March 10, 2014

Day 7: Fulfillment

Finally! I did it! I have made a game in a single week. Press F1 at any point to bring up the help menu at any time, because I didn't have time to tutorialize the mechanics. If you want the Game Maker 8.1 source, please ask in comments. Here's the link to the game.
There are a few issues, like bugs that cause the game to crash, but it's mostly playable. No pitchforks, please!

Saturday, March 8, 2014

Day 6: "And Then There Was Sound"

I've finally added sound effects to the game, and it's pretty great. They've enhanced the entire thing. Day 7 will be Monday, instead of tomorrow; I cannot work at all tomorrow.

Another One Bites the Dust

Well, that's an inappropriate title, considering I'm the first to bite the dust. (It's a  Queen reference, though, so it's all good.)

Anyway, as you've probably guessed, I just can't do this. I haven't done any work in the past 3 days, and I usually totally yield my Sundays to homework, so today's like my only opportunity to do any significant amount work on this game... and it's just impossible. I'm really sorry, but I've got to give up the challenge. Hopefully, I'll be back again, sometime.